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Wesnoth Units database

Master of Fire

(image)

This amazing unit is extremely powerful. He burns so he can illuminate but he can't move into water. He should avoid units with cold attacks. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Mage of fire
Advances to:
Cost: 40
HP: 70
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDI8 enlightened-master-of-fire
Abilities: illuminates
(image)burning fist
fire
10 - 2
melee
(image)fireball
fire
10 - 4
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire90%
cold-20%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef340%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water9920%
Swamp9920%
Unwalkable9920%